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July 1995 (Vol. 28, No. 7)   pp. 35-41
The Iowa Driving Simulator: An Immersive Research Environment

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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/2.391039
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Abstract
The Iowa Driving Simulator (IDS) is a high-fidelity, immersive virtual environment for driving simulation. It supports a variety of applications, ranging from traffic safety research to full-scale test and evaluation of vehicle designs. The IDS places an operator at the controls of a detailed, computational vehicle model in a rich, fully interactive environment, including traffic, roadway, and other environmental characteristics, while providing the driver with high-fidelity motion, visual, auditory, and force feedback cues. The immersive virtual environment can create a range of driving conditions from high density, multilane urban freeways to two-lane rural roads and off-road terrain. A wide variety of scenarios and events can be specified to meet experimental needs. The authors describe the capabilities and underlying architecture of the IDS and the approach used to model and control the virtual environment. Several current applications of the IDS are highlighted, including its use in the study of human-factors issues for an automated highway system and creation of a "virtual proving ground" for engineering evaluation of military and commercial vehicles. As of July 1995, approximately 1,000 experimental runs have been conducted in conjunction with 22 separate studies using the IDS. Another 450 runs will be made before the end of the year.
References
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[2] J.S. Freeman et al., “Dynamic Simulation for Vehicle Virtual Prototyping,” in C Computer‐Aided Design of Rigid and Flexible Mechanical Systems, Pereira and Ambrosio, eds., Kluwer Academic Publishers, The Netherlands, Series E: Applied Sciences, 1993, pp. 533‐554.
[3] D.F. Evans, M.J. Bartelme, and N. Iwai, “Essential Methods and Emerging Concepts for Developing Virtual Driving Environments,” Proc. 1994 IMAGE VII Conf., Image Society, Tempe, Ariz., 1994, pp. 121-131.
[4] J.G. Kuhl and Y.E. Papelis, “A Real‐Time Software Architecture for an Operator‐in‐the‐Loop Simulator,” Proc. Workshop on Parallel and Distributed Real-Time Systems (in conjunction with 1993 Int’l Parallel Processing Symp.), IEEE CS Press, Los Alamitos, Calif., 1993, pp. 117-126.
[5] D.F. Evans, “Correlated Database Generation for Driving Simulators,” Proc. 1992 IMAGE VI Conf., Image Society, Tempe, Ariz., 1992, pp. 353-361.
[6] Y.E. Papelis and S. Bahauddin, “Specification of the IDS Virtual Roadway Environment Database,” Tech. Report, UIDSD 004-0014-002, University of Iowa Center for Computer-Aided Design, Iowa City, Iowa, 1995.
[7] J.F. Cremer et al., “The Software Architecture for Scenario Control in the Iowa Driving Simulator,” Tech. Report IST-TR-94-12, Institute for Simulation and Training, University of Central Florida, Orlando, Fla., May 1994.
[8] D.V. McGehee et al., “Use of Specialized Scenes and Scenarios for Evaluation of Driver performance During Rear‐End Collision Circumstances on the Iowa Driving Simulator,” Transportation Research Record, TRB Nat’l Research Council, Washington, D.C. (to appear).
[9] J.R. Bloomfield and J.R. Buck, “The Effects of Headway, Velocity, and Traffic Density on the Transfer of Control from System to Driver in the Automated Highway System,” Proc. Fifth Int’l Conf. Vision in Vehicles, Elsevier, Amsterdam (in press).
[10] E.J. Haug, J.G. Kuhl, and J.W. Stoner, “Virtual Prototyping for Military Vehicle Acquisition,” Society of Automotive Engineers, Tech. Paper Series No. 930848, to appear in SAE Transactions —J. Commercial Vehicles.
Additional Information
Index Terms- driving simulation, immersive environments, automated highway systems, virtual prototyping

Citation:  Jon Kuhl, Douglas Evans, Yiannis Papelis, Richard Romano, Ginger Watson, "The Iowa Driving Simulator: An Immersive Research Environment," Computer, vol. 28,  no. 7,  pp. 35-41,  Jul.,  1995

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