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Published Articles >> Table of Contents >> Abstract
Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
pp. 512-518
Scanline Optimization for Stereo on Graphics Hardware
Christopher Zach, VRVis Research Center, Austria
Mario Sormann, VRVis Research Center, Austria
Konrad Karner, VRVis Research Center, Austria
Full Article Text:

DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/3DPVT.2006.124
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| Abstract |
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In this work we propose a scanline optimization procedure
for computational stereo using a linear smoothness
cost model performed by programmable graphics hardware.
The main idea for an efficient implementation of this
dynamic programming approach is a recursive scheme to
calculate the min-convolution in a manner suitable for the
parallel stream computation model of graphics processing
units. Since many image similarity functions can be efficiently
calculated by modern graphics hardware, it is reasonable
to address the final disparity extraction by graphics
processors as well. Our timing results indicate that the proposed
approach is beneficial for larger image resolutions
and disparity ranges in particular.
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Additional Information
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Citation:
Christopher Zach, Mario Sormann, Konrad Karner,
"Scanline Optimization for Stereo on Graphics Hardware,"
3dpvt,
pp. 512-518,
Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06),
2006
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