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1996 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'96)   p. 419
Illumination and geometry invariant recognition of texture in color images

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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/CVPR.1996.517106
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Abstract
We develop a method for recognizing color texture independent of rotation, scale, and illumination. Color texture is modeled using spatial correlation functions defined within and between sensor bands. Using a linear model for surface spectral reflectance with the same number of parameters as the number of sensor classes, we show that illumination and geometry changes in the scene correspond to a linear transformation of the correlation functions and a linear transformation of their coordinates. A several step algorithm which includes scale estimation and correlation moment computation is used to achieve the invariance. The key to the method is the new result that illumination and geometry changes in the scene correspond to a specific transformation of correlation function Zernike moment matrices. These matrices can be estimated from a color image. This relationship is used to derive an efficient algorithm for recognition. The algorithm is substantiated using classification results on over 200 images of color textures obtained under various illumination conditions and geometric configurations.
Additional Information
Index Terms- image texture; image recognition; color images; recognition of texture; geometry invariant; color texture; spatial correlation functions; scale estimation; correlation moment; color textures; illumination conditions; correlation moment computation; invariance

Citation:  L. Wang, G. Healey, "Illumination and geometry invariant recognition of texture in color images," cvpr, p. 419,  1996 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'96),  1996

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