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Published Articles >> Table of Contents >> Abstract

2005 International Conference on Cyberworlds (CW'05)   pp. 67-74
Augmenting Existing Virtual Environments with Plausible Naturalistic Clutter

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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/CW.2005.22
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Abstract
We present an approach for enriching a Virtual Environment by augmenting it with the kind of naturalistic clutter often found in real-world scenes. Rather than manually specifying clutter distribution, our semi-automatic procedural approach seeks to add plausible clutter with minimal user-interaction, and few constraints on the format in which the Virtual Environment is specified. We suggest that the integration of suitable and plausible clutter to a Virtual Environment increases realism at low cost.
Additional Information
Index Terms- Clutter, Procedural Augmentation, Virtual Environments, Genetic Algorithm, Rigid Body Dynamics

Citation:  R.A. Broughton, T.L.J. Howard, "Augmenting Existing Virtual Environments with Plausible Naturalistic Clutter," cw, pp. 67-74,  2005 International Conference on Cyberworlds (CW'05),  2005

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