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Published Articles >> Table of Contents >> Abstract
Seventh IEEE International Symposium on Multimedia (ISM'05)
pp. 60-68
Context-aware Multimedia Provisioning for Pervasive Games
David Linner, Fraunhofer Institute for Open Communication Systems (FOKUS), Germany
Fabian Kirsch, Technical University Berlin, Germany
Ilja Radusch, Technical University Berlin, Germany
Stephan Steglich, Technical University Berlin, Germany
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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/ISM.2005.46
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| Abstract |
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Pervasive Gaming, mobile gaming applications
interweaved into the real world, is an emerging field
for context-aware multimedia applications. Mobile
multimedia applications are fostered by the
improvement of hardware technology and the
emergence of new devices with sufficient networking
and processing capabilities. However, these extending
possibilities also increase the complexity of software
development due to the distributed mobile environment.
This paper presents a framework enabling rapid
development and easy deployment of scalable, contextaware
multimedia applications for mobile
environments. Subsequently, the development of
"Cron", a Pervasive Game operating in the city area
of Berlin, Germany, is introduced to prove the
framework concept and demonstrate its features as
well as potential for further research.
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Additional Information
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Citation:
David Linner, Fabian Kirsch, Ilja Radusch, Stephan Steglich,
"Context-aware Multimedia Provisioning for Pervasive Games,"
ism,
pp. 60-68,
Seventh IEEE International Symposium on Multimedia (ISM'05),
2005
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