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May/June 2005 (Vol. 25, No. 3)   pp. 80-83
Thoughts on the State of 3D CG in Film and Video

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DOI Bookmark: http://doi.ieeecomputersociety.org/10.1109/MCG.2005.68
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Abstract
It has been two and a half years since I resigned my position as chief scientist of Alias/Wavefront (now Alias Systems). That time and distance has provided a certain vantage point from which to view the state of the 3D computer graphics industry. In this brief article, I want to share some of my thoughts on what I see from where I stand today.
References
[1] M. Cotta Vaz and C. Barron, The Invisible Art, Chronicle Books, 2002.
Additional Information
Index Terms- 3D computer graphics industry, animation

Citation:  Bill Buxton, "Thoughts on the State of 3D CG in Film and Video," IEEE Computer Graphics and Applications, vol. 25,  no. 3,  pp. 80-83,  May/Jun,  2005

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