2014 Computer Games: AI, Animation, Mobile, Multimedia, Educational and Serious Games (CGAMES)
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Abstract

This paper presents a computer game designed for elder people in order to improve the brain reflexes of the participants. The application has been developed for iPad using XCode and the Objetic-C program language. The game has been tested in the “La Real casa de la Misericordia” of Bilbao with 9 participants with the evaluation of their psychologist and physiotherapist. The SUS questionnaire shows with 48.75 points that its difficulty is quite high but the satisfaction with the game is over 80%. The tests were made with people of different profiles on the same difficulty, reality shows the necessity of different levels in order to maintain the users' motivation and sensation of joy high.
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