Abstract
In this paper, the design and development of a web based text-to-sign language translator, Sign Animator, is discussed. To represent signs accurately, the system uses rotational angles to specify arm location and hand shapes, and uses interpolation between two arm locations to generate the movements within the signs. Some form of collision detection and limits on rotational angles is used to prevent awkward positioning of the humanoid. This paper will present a feasibility study and describe the development of the prototype text-to-sign translation system.