Abstract
This paper investigates the main issues related to the definition of abstraction tools for deriving high-level descriptions of complex geometric models. Among the wide range of shape descriptors, topological graph-like representations not only give a powerful and synthetic sketch of the object, but also capture its inner structure, that is how features connect together to give the overall shape. This aspect makes them useful to describe complex 3D objects in various applications like modelling, morphing, matching and recognition. The paper surveys the main properties of skeletons developed in Shape Modelling for representing objects.