International Conference on Computer Supported Cooperative Work in Design
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Abstract

This paper combines Tangible Augmented Reality and shape grammar into collaborative design learning to bridge the gaps such as the difficulties of imaging the spatial form in a complex content and the obstacle of communication during the collaborative design. This work has been successful in mapping out a space of technical possibilities and providing a possible system setup to pursue the innovative idea. It not only describes the latent trends and assumptions that might be used to motivate and guide the design in cooperative work, but also makes links with existing research in cognitive science and education.
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