2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
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Abstract

Recently researchers have shown that it is possible to use GPU hardware for image processing and computer vision algorithms. We have been exploring how to use GPU hardware to improve marker- based tracking for AR Applications. In this paper we describe our findings and explored issues in the context of a standard fiducial tracking pipeline. We demonstrate the implementation of a template matching process on the GPU and the performance improvement gained in comparison to a traditional CPU implementation.
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